M:tG card similarity search
1UR · Legendary Planeswalker — Dack
[+1]: Target player draws two cards, then discards two cards. [−2]: Gain control of target artifact. [−6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." Loyalty 3
Name | Mana | Type | Text |
---|---|---|---|
Shaman of Forgotten Ways | 2G | Creature — Human Shaman | {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells. Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater. 2/3 |
Perilous Voyage | 1U | Instant | Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2. |
Esper | Plane — Alara | Artifact spells cost {1} less to cast. Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn. | |
Nephalia Drownyard | Land | {T}: Add {C}. {1}{U}{B}, {T}: Target player mills three cards. | |
Spoils of War | XB | Sorcery | X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell. Distribute X +1/+1 counters among any number of target creatures. |
Rimefeather Owl | 5UU | Snow Creature — Bird | Flying Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield. {1}{S}: Put an ice counter on target permanent. Permanents with ice counters on them are snow. */* |
Faerie Squadron | U | Creature — Faerie | Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying. 1/1 |
Watermarket | Land | {T}: Add {C}{C}. Spend this mana only to cast spells with watermarks. | |
Dimensional Breach | 5WW | Sorcery | Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield. |
Pixie Dust | 1U | Instant — Adventure | Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.) |