Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Daggerback Basilisk

2G · Creature — Basilisk

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/2

Similar cards

Color identity:
NameManaTypeText
Unlikely Aid 1BInstant Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Knighted Myr 2WArtifact Creature — Myr Knight {2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. 2/2
Gift of Compleation 1BEnchantment When Gift of Compleation enters the battlefield, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a Phyrexian you control dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Rotwidow Pack 2BGCreature — Spider Reach {3}{B}{G}, Exile a creature card from your graveyard: Create a 1/2 green Spider creature token with reach, then each opponent loses 1 life for each Spider you control. 2/4
Yixlid Jailer 1BCreature — Zombie Wizard Cards in graveyards lose all abilities. 2/1
Scourge Wolf RRCreature — Wolf Horror First strike Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. 2/2
Majestic Heliopterus 3WCreature — Dinosaur Flying Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn. 2/2
Watchwing Scarecrow 4Artifact Creature — Scarecrow Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. 2/4
Etali, Primal Sickness Legendary Creature — Phyrexian Elder Dinosaur Trample, indestructible Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.) 11/11
Standing Army 2WWCreature — Human Soldier As long as you're standing, Standing Army has vigilance. 2/4
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