M:tG card similarity search
1B · Creature — Imp
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Coastline Chimera | 3U | Creature — Chimera | Flying {1}{W}: Coastline Chimera can block an additional creature this turn. 1/5 |
Golden-Tail Disciple | 2W | Enchantment Creature — Fox Monk | Lifelink 2/3 |
Aerie Mystics | 4W | Creature — Bird Wizard | Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) 3/3 |
Harbin, Vanguard Aviator | WU | Legendary Creature — Human Soldier | Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. 3/2 |
Broodmate Dragon | 3BRG | Creature — Dragon | Flying When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying. 4/4 |
Aesthir Glider | 3 | Artifact Creature — Bird Construct | Flying Aesthir Glider can't block. 2/1 |
Souvenir Snatcher | 4U | Creature — Bird | Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, gain control of target noncreature artifact. 4/4 |
Resplendent Angel | 1WW | Creature — Angel | Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. 3/3 |
Favorable Winds | 1U | Enchantment | Creatures you control with flying get +1/+1. |
Inventive Wingsmith | 2W | Creature — Dwarf Artificer | At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it. 2/4 |