M:tG card similarity search
2WUUB · Legendary Creature — Human Warrior
Dakkon Blackblade's power and toughness are each equal to the number of lands you control. */*
Name | Mana | Type | Text |
---|---|---|---|
Amrou Kithkin | WW | Creature — Kithkin | Amrou Kithkin can't be blocked by creatures with power 3 or greater. 1/1 |
Healing Technique | 3G | Sorcery | Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique. |
_____ Bird Gets the Worm | 3WW | Creature — Bird Guest | Flying When this creature enters the battlefield, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) 2/4 |
Boreal Centaur | 1G | Snow Creature — Centaur Warrior | {S}: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) 2/2 |
Viashino Lashclaw | 1R | Creature — Viashino Warrior | {T}, Discard a card: Creatures you control gain haste until end of turn. 2/2 |
Falling Star | 2R | Sorcery | Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect. |
Sarinth Steelseeker | 1G | Creature — Human Artificer Scout | Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. 1/2 |
Reign of the Pit | 4BB | Sorcery | Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way. |
Icewind Stalwart | 3W | Creature — Tiefling Warrior | Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control. 3/3 |
A-Armory Veteran | 1R | Creature — Orc Warrior | Ward—Pay 2 life. As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) 2/2 |