M:tG card similarity search
5B · Creature — Human Wizard
Dakmor Sorceress's power is equal to the number of Swamps you control. */4
Name | Mana | Type | Text |
---|---|---|---|
Daybreak Chaplain | 1W | Creature — Human Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/3 |
Teferi's Honor Guard | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {U}{U}: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) 2/2 |
Information Dealer | 1U | Creature — Human Wizard | {T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order. 1/1 |
Evangel of Heliod | 4WW | Creature — Human Cleric | When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) 1/3 |
Spinning Wheel Kick | XXGG | Sorcery | Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers. |
Band Together | 2G | Instant | Up to two target creatures you control each deal damage equal to their power to another target creature. |
Waterfall Aerialist | 3U | Creature — Djinn Wizard | Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 3/1 |
Elder of Laurels | 2G | Creature — Human Advisor | {3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. 2/3 |
Orca, Siege Demon | 5BR | Legendary Creature — Demon | Trample Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon. When Orca dies, it deals damage equal to its power divided as you choose among any number of targets. 5/5 |
Jukai Messenger | G | Creature — Human Monk | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |