Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dampen Thought

1U · Instant — Arcane

Target player mills four cards. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Similar cards

Color identity:
NameManaTypeText
Winter's Night RGWWorld Enchantment Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
Oath of Liliana 2BLegendary Enchantment When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.
Geralf's Masterpiece 3UUCreature — Zombie Horror Flying Geralf's Masterpiece gets -1/-1 for each card in your hand. {3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped. 7/7
Natural Order 2GGSorcery As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.
Geth, Thane of Contracts 1BBLegendary Creature — Phyrexian Zombie Other creatures you control get -1/-1. {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery. 3/4
Nakaya Shade 1BCreature — Shade {B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}. 1/1
Defy Death 3WWSorcery Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
Spawning Kraken 5UCreature — Kraken Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token. 6/6
S.N.O.T. GCreature — Ooze You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature. S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.) *²/*²
Collective Restraint 3UEnchantment Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
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