M:tG card similarity search
4 · Artifact
A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Aggressive Mining | 3R | Enchantment | You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn. |
Clockwork Gnomes | 4 | Artifact Creature — Gnome | {3}, {T}: Regenerate target artifact creature. 2/2 |
Chain Lightning | R | Sorcery | Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy. |
Alluring Siren | 1U | Creature — Siren | {T}: Target creature an opponent controls attacks you this turn if able. 1/1 |
Sea Serpent | 5U | Creature — Serpent | Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. 5/5 |
Aether Snap | 3BB | Sorcery | Remove all counters from all permanents and exile all tokens. |
Cyber Conversion | UU | Instant | Turn target creature face down. It's a 2/2 Cyberman artifact creature. |
Annul | U | Instant | Counter target artifact or enchantment spell. |
Carmen, Cruel Skymarcher | 3WB | Legendary Creature — Vampire Soldier | Flying Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life. Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield. 2/2 |
Volrath's Motion Sensor | B | Enchantment — Aura | Enchant player As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand. When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life. |