Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Damping Matrix

3 · Artifact

Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.

Similar cards

Color identity:
NameManaTypeText
Bloodpyre Elemental 4RCreature — Elemental Sacrifice Bloodpyre Elemental: It deals 4 damage to target creature. Activate only as a sorcery. 4/1
Alpha Authority 1GEnchantment — Aura Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature.
Corrosion 1BREnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When Corrosion leaves the battlefield, remove all rust counters from all permanents.
Merry, Warden of Isengard 1GWLegendary Creature — Halfling Advisor Partner with Pippin, Warden of Isengard (When this creature enters the battlefield, target player may put Pippin into their hand from their library, then shuffle.) Whenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn. 1/4
Plague Spores 4BRSorcery Destroy target nonblack creature and target land. They can't be regenerated.
Gate of the Black Dragon Land — Swamp Gate Gate of the Black Dragon enters the battlefield tapped. {3}{B}, {T}: Seek a nonland card. Activate only once. {T}: Add {B}.
Gate to Manorborn Land — Forest Gate Gate to Manorborn enters the battlefield tapped. {3}{G}, {T}: Seek a nonland card. Activate only once. {T}: Add {G}.
Gate to Seatower Land — Island Gate Gate to Seatower enters the battlefield tapped. {3}{U}, {T}: Seek a nonland card. Activate only once. {T}: Add {U}.
Gate to Tumbledown Land — Mountain Gate Gate to Tumbledown enters the battlefield tapped. {3}{R}, {T}: Seek a nonland card. Activate only once. {T}: Add {R}.
Gate to the Citadel Land — Plains Gate Gate to the Citadel enters the battlefield tapped. {3}{W}, {T}: Seek a nonland card. Activate only once. {T}: Add {W}.
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