Card Codex

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17 May 2024: Card library updated.

Damping Matrix

3 · Artifact

Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.

Similar cards

Color identity:
NameManaTypeText
Soul Sculptor 2WCreature — Human {1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell. 1/1
Departed Deckhand 1UCreature — Spirit Pirate When Departed Deckhand becomes the target of a spell, sacrifice it. Departed Deckhand can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. 2/2
Basalt Golem 5Artifact Creature — Golem Basalt Golem can't be blocked by artifact creatures. Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender. 2/4
Accident-Prone Apprentice 1RCreature — Otter Wizard Whenever you cast a noncreature spell, Accident-Prone Apprentice perpetually gets +1/+1. This ability also triggers if Accident-Prone Apprentice is in exile. 1/1
Shu Farmer 1WCreature — Human {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/1
Belt of Giant Strength 1GArtifact — Equipment Equipped creature has base power and toughness 10/10. Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets.
The Sixth Doctor 4GULegendary Creature — Time Lord Doctor Time Lord's Prerogative — Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.) 3/3
Herbology Instructor 1GCreature — Treefolk Druid When Herbology Instructor enters the battlefield, you gain 3 life. {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) 1/3
Krark-Clan Ogre 3RRCreature — Ogre {R}, Sacrifice an artifact: Target creature can't block this turn. 3/3
Grinning Ignus 2RCreature — Elemental {R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery. 2/2
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