Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dan Lewis

1R · Legendary Creature — Human

Noncreature, non-Equipment artifacts you control are Equipment in addition to their other types and have "Equipped creature gets +1/+0" and equip {1}. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2

Similar cards

Color identity:
NameManaTypeText
Legion Extruder 1RArtifact When Legion Extruder enters the battlefield, it deals 2 damage to any target. {2}, {T}, Sacrifice another artifact: Create a 3/3 colorless Golem artifact creature token.
Elvish Scrapper GCreature — Elf {G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact. 1/1
Gerrard, Weatherlight Hero 2RWLegendary Creature — Human Soldier First strike When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn. 3/3
Agent of Stromgald RCreature — Human Knight {R}: Add {B}. 1/1
Viridian Shaman 2GCreature — Elf Shaman When Viridian Shaman enters the battlefield, destroy target artifact. 2/2
capital offense 2BBinstant target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)
Genesis Chamber 2Artifact Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
Godo, Bandit Warlord 5RLegendary Creature — Human Barbarian When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. 3/3
Ruinous Gremlin RCreature — Gremlin {2}{R}, Sacrifice Ruinous Gremlin: Destroy target artifact. 1/1
Temple of Atropos Plane — Time At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) When chaos ensues, reverse the game's turn order. Then planeswalk. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.)
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