M:tG card similarity search
· Enchantment
As long as five or more Revelers are on the battlefield, all Revelers have haste and attack each turn if able.
| Name | Mana | Type | Text |
|---|---|---|---|
| Daemogoth Titan | B/GB/GB/GB/G | Creature — Demon | Whenever Daemogoth Titan attacks or blocks, sacrifice a creature. 11/10 |
| Éomer of the Riddermark | 4R | Legendary Creature — Human Knight | Haste Whenever Éomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token. 5/4 |
| Sigiled Skink | 1R | Creature — Lizard | Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1 |
| Warden of the Wall | 3 | Artifact | Warden of the Wall enters the battlefield tapped. {T}: Add {C}. As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying. |
| Loxodon Eavesdropper | 3G | Creature — Elephant Detective | When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. 3/3 |
| Fathom Fleet Swordjack | 3R | Creature — Orc Pirate | Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control. Encore {5}{R} ({5}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 4/3 |
| Militant Angel | 3WW | Creature — Angel | Flying, lifelink When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. 3/4 |
| Hexgold Halberd | 1R | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) As long as it's your turn, equipped creature has first strike and trample. Equip {2}{R} |
| Phantom Steed | 3U | Creature — Horse Illusion | Flash When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat. 4/3 |
| Palani's Hatcher | 3RG | Creature — Dinosaur | Other Dinosaurs you control have haste. When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens. At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token. 5/3 |