Card Codex

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17 May 2024: Card library updated.

Dance of Panic

· Enchantment

As long as five or more Revelers are on the battlefield, all Revelers have haste and attack each turn if able.

Similar cards

Color identity:
NameManaTypeText
Vow of Duty 2WEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.
Kiki-Jiki, Mirror Breaker 2RRRLegendary Creature — Goblin Shaman Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. 2/2
Warren Weirding 1BTribal Sorcery — Goblin Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.
Discontinuity 3UUUInstant As long as it's your turn, this spell costs {2}{U}{U} less to cast. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Goblin War Party 3RSorcery Choose one — • Create three 1/1 red Goblin creature tokens. • Creatures you control get +1/+1 and gain haste until end of turn. Entwine {2}{R} (Choose both if you pay the entwine cost.)
A-Revel Ruiner 3BCreature — Cephalid Rogue Menace (This creature can't be blocked except by two or more creatures.) When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 3/2
Zodiac Dog 2RCreature — Dog Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/2
Merfolk Skyscout 2UUCreature — Merfolk Scout Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3
Master of Diversion 2WCreature — Human Scout Whenever Master of Diversion attacks, tap target creature defending player controls. 2/2
Thundering Chariot 4Artifact — Vehicle First strike, trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3
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