Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dance of Panic

· Enchantment

As long as five or more Revelers are on the battlefield, all Revelers have haste and attack each turn if able.

Similar cards

Color identity:
NameManaTypeText
Stalking Leonin 2WCreature — Cat Archer When Stalking Leonin enters the battlefield, secretly choose an opponent. Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once. 3/3
Grasping Shadows 3BEnchantment Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or more dread counters on it, transform it.
Quicksmith Rebel 3RCreature — Human Artificer When Quicksmith Rebel enters the battlefield, target artifact you control gains "{T}: This artifact deals 2 damage to any target" for as long as you control Quicksmith Rebel. 3/2
Archwing Dragon 2RRCreature — Dragon Flying, haste At the beginning of the end step, return Archwing Dragon to its owner's hand. 4/4
Hostage Taker 2UBCreature — Human Pirate When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 2/3
Infectious Horror 3BCreature — Zombie Horror Whenever Infectious Horror attacks, each opponent loses 2 life. 2/2
Dorothea's Retribution Enchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.
A-Harald Unites the Elves 2BGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
Argothian Uprooting XGSorcery Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.
War's Toll 3REnchantment Whenever an opponent taps a land for mana, tap all lands that player controls. If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
Page 259