M:tG card similarity search
· Enchantment
As long as five or more Revelers are on the battlefield, all Revelers have haste and attack each turn if able.
| Name | Mana | Type | Text |
|---|---|---|---|
| Master Symmetrist | 2GG | Creature — Rhino Druid | Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4 |
| Monologue Tax | 2W | Enchantment | Whenever an opponent casts their second spell each turn, you create a Treasure token. |
| Savor the Moment | 1UU | Sorcery | Take an extra turn after this one. Skip the untap step of that turn. |
| Diamond City | Land | Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn. | |
| Starlight Spectacular | 2WW | Enchantment | Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.) |
| Wreck Hunter | BB | Creature — Human Artificer | Flash When Wreck Hunter enters the battlefield, choose target player. You create a tapped Powerstone token for each nonland card in that player's graveyard that was put there from the battlefield this turn. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 2/2 |
| Gorilla War Cry | 1R | Instant | Cast this spell only during combat before blockers are declared. All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Draw a card at the beginning of the next turn's upkeep. |
| Guardian of Vitu-Ghazi | 6GW | Creature — Elemental | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance 4/7 |
| Cult Conscript | B | Creature — Skeleton Warrior | Cult Conscript enters the battlefield tapped. {1}{B}: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn. 2/1 |
| Tome Shredder | 2R | Creature — Wolf | Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder. 2/2 |