Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dance of Panic

· Enchantment

As long as five or more Revelers are on the battlefield, all Revelers have haste and attack each turn if able.

Similar cards

Color identity:
NameManaTypeText
Rakdos Cackler B/RCreature — Devil Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 1/1
Geist of the Lonely Vigil 1WCreature — Spirit Cleric Defender, flying Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard. 2/3
Involuntary Employment 3RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Isleback Spawn 5UUCreature — Kraken Shroud (This creature can't be the target of spells or abilities.) Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. 4/8
Maeve, Insidious Singer 2UULegendary Creature — Siren {2}{U}: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.) 3/4
Warchief Giant 3RRCreature — Giant Warrior Haste Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 5/3
Crypt Ripper 2BBCreature — Shade Haste {B}: Crypt Ripper gets +1/+1 until end of turn. 2/2
Two-Handed Axe 2RArtifact — Equipment Whenever equipped creature attacks, double its power until end of turn. Equip {1}{R}
Griffin Rider 1WCreature — Human Knight As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying. 1/1
Infernal Denizen 7BCreature — Demon At the beginning of your upkeep, sacrifice two Swamps. If you can't, tap Infernal Denizen, and an opponent may gain control of a creature you control of their choice for as long as Infernal Denizen remains on the battlefield. {T}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield. 5/7
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