M:tG card similarity search
1U · Instant
Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.
Name | Mana | Type | Text |
---|---|---|---|
Chasm Drake | 4U | Creature — Drake | Flying Whenever Chasm Drake attacks, target creature you control gains flying until end of turn. 3/3 |
Chimeric Idol | 3 | Artifact | {0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn. |
Inkmoth Nexus | Land | {T}: Add {C}. {1}: Inkmoth Nexus becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | |
Backslide | 1U | Instant | Turn target creature with a morph ability face down. Cycling {U} ({U}, Discard this card: Draw a card.) |
Swooping Talon | 4WW | Creature — Bird Soldier | Flying {1}: Swooping Talon loses flying until end of turn. Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) 2/6 |
Pale Bears | 2G | Creature — Bear | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2 |
River Bear | 3G | Creature — Bear | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3 |
Dukhara Peafowl | 4 | Artifact Creature — Bird | {U}: Dukhara Peafowl gains flying until end of turn. 2/4 |
Monstrous War-Leech | 3B | Creature — Leech Horror | Kicker {U} (You may pay an additional {U} as you cast this spell.) As Monstrous War-Leech enters the battlefield, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.) Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard. */* |
Start Your Engines | 3R | Sorcery | Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn. |