M:tG card similarity search
7R · Sorcery
Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.
Name | Mana | Type | Text |
---|---|---|---|
Mercadian Lift | 2 | Artifact | {1}, {T}: Put a winch counter on Mercadian Lift. {T}, Remove X winch counters from Mercadian Lift: You may put a creature card with mana value X from your hand onto the battlefield. |
Out of Air | 2UU | Instant | This spell costs {2} less to cast if it targets a creature spell. Counter target spell. |
Enchanter's Bane | 1R | Enchantment | At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it. |
Midnight Arsonist | 3R | Creature — Vampire | When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. 3/2 |
Spell Crumple | 1UU | Instant | Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library. |
Drowner Initiate | U | Creature — Merfolk Wizard | Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards. 1/1 |
Wild Pair | 4GG | Enchantment | Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle. |
Timely Ward | 2W | Enchantment — Aura | You may cast Timely Ward as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible. |
Stunning Reversal | 3B | Instant | The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile Stunning Reversal. |
Spoils of Victory | 2G | Sorcery | Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle. |