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17 May 2024: Card library updated.

Dance with Calamity

7R · Sorcery

Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.

Similar cards

Color identity:
NameManaTypeText
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Eternal Isolation 1WSorcery Put target creature with power 4 or greater on the bottom of its owner's library.
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Go Blank 2BSorcery Target player discards two cards. Then exile that player's graveyard.
Shah of Naar Isle 3RCreature — Efreet Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Shah of Naar Isle's echo cost is paid, each opponent may draw up to three cards. 6/6
Wretched Bonemass Creature — Skeleton Horror Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it. Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. */*
Geomancer's Gambit 2RSorcery Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card.
Utter End 2WBInstant Exile target nonland permanent.
Merchant Scroll 1USorcery Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Engulf the Shore 3UInstant Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
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