Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Danitha Capashen, Paragon

2W · Legendary Creature — Human Knight

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast. 2/2

Similar cards

Color identity:
NameManaTypeText
Greymond, Avacyn's Stalwart 2WWLegendary Creature — Human Soldier As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. 3/4
Fireshrieker 3Artifact — Equipment Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Demilich UUUUCreature — Skeleton Wizard This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn. Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs. 4/3
Scourge Wolf RRCreature — Wolf Horror First strike Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. 2/2
Oakshade Stalker 2GCreature — Human Ranger Werewolf You may cast Oakshade Stalker as though it had flash if you pay {2} more to cast it. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Wings of Aesthir WUEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has flying and first strike.
Quicken UInstant The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.
Trained Arynx 1WCreature — Cat Beast Mount Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 3/1
Liberated Dwarf RCreature — Dwarf {R}, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn. 1/1
Teferi, Mage of Zhalfir 2UUULegendary Creature — Human Wizard Flash Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery. 3/4
Page 91