M:tG card similarity search
1W · Creature — Human Knight
Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Descend on the Prey | Sorcery | Whenever a Minotaur attacks this turn, it gains first strike until end of turn and must be blocked this turn if able. | |
Scrapper Champion | 3R | Creature — Human Artificer | Double strike (This creature deals both first-strike and regular combat damage.) When Scrapper Champion enters the battlefield, you get {E}{E} (two energy counters). Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 2/2 |
Pack Attack | 2R | Instant | Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked. Draw a card. |
Tabaxi Toucaneers | 4W | Creature — Cat Ranger | Flying Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 3/2 |
Grotag Thrasher | 4R | Creature — Lizard | Whenever Grotag Thrasher attacks, target creature can't block this turn. 3/3 |
Conduit of Emrakul | Creature — Eldrazi Werewolf | Whenever Conduit of Emrakul attacks, add {C}{C} at the beginning of your next main phase this turn. 5/4 | |
Star-Crowned Stag | 3W | Creature — Elk | Whenever Star-Crowned Stag attacks, tap target creature defending player controls. 3/3 |
Halls of Mist | Land | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack. | |
Briar Patch | 1GG | Enchantment | Whenever a creature attacks you, it gets -1/-0 until end of turn. |
Samite Elder | 2W | Creature — Human Cleric | {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. 1/2 |