M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Dark Temper | 2R | Instant | Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. |
Silumgar Assassin | 1B | Creature — Human Assassin | Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1 |
The Tabernacle at Pendrell Vale | Legendary Land | All creatures have "At the beginning of your upkeep, destroy this creature unless you pay {1}." | |
Dimir House Guard | 3B | Creature — Skeleton | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate Dimir House Guard. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 2/3 |
Cease-Fire | 2W | Instant | Target player can't cast creature spells this turn. Draw a card. |
Personal Decoy | 5WU | Planeswalker — Duck | Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked. [+1]: You gain 1 life. [−4]: Draw a card. Loyalty * |
Bitter Triumph | 1B | Instant | As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker. |
Powerstone Fracture | 1B | Sorcery | As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or planeswalker. |
Mwonvuli Acid-Moss | 2GG | Sorcery | Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle. |
Halls of Mist | Land | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures that attacked during their controller's last turn can't attack. |