Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dark Petition

3BB · Sorcery

Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.

Similar cards

Color identity:
NameManaTypeText
Research GUInstant Shuffle up to four cards you own from outside the game into your library.
Journeyer's Kite 2Artifact {3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Lay of the Land GSorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Plasmancer 2BBArtifact Creature — Necron Wizard Flying Dynastic Advisor — When Plasmancer enters the battlefield, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle. 3/3
Fauna Shaman 1GCreature — Elf Shaman {G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle. 2/2
Tower Winder 1GCreature — Snake Reach, deathtouch When Tower Winder enters the battlefield, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle. 1/1
Timetwister 2USorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Pilgrim of the Ages 2WCreature — Spirit When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. {6}: Return Pilgrim of the Ages from your graveyard to your hand. 2/1
Memory 4UUSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.
The Biblioplex Land {T}: Add {C}. {2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
Page 14