M:tG card similarity search
0 · Artifact
{T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.
Name | Mana | Type | Text |
---|---|---|---|
Druid Lyrist | G | Creature — Human Druid | {G}, {T}, Sacrifice Druid Lyrist: Destroy target enchantment. 1/1 |
Gaze of the Gorgon | 3B/G | Instant | ({B/G} can be paid with either {B} or {G}.) Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. |
Jadelight Spelunker | XG | Creature — Merfolk Scout | When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) 1/1 |
Skyshooter | 1G | Creature — Centaur Archer | Reach (This creature can block creatures with flying.) {T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying. 1/2 |
Barbarian Riftcutter | 4R | Creature — Human Barbarian | {R}, Sacrifice Barbarian Riftcutter: Destroy target land. 3/3 |
Energy Arc | WU | Instant | Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn. |
Font of Ire | 1R | Enchantment | {3}{R}, Sacrifice Font of Ire: It deals 5 damage to target player or planeswalker. |
Feint | R | Instant | Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it. |
Cliffside Rescuer | 1W | Creature — Kor Soldier | Vigilance {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) 2/2 |
Electric Eel | U | Creature — Fish | When Electric Eel enters the battlefield, it deals 1 damage to you. {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. 1/1 |