M:tG card similarity search
4B · Instant
If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. Creatures you control get +2/+0 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Rethink | 2U | Instant | Counter target spell unless its controller pays {X}, where X is its mana value. |
Waterkin Shaman | 1U | Creature — Elemental Shaman | Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn. 2/1 |
Vicious Kavu | 1BR | Creature — Kavu | Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn. 2/2 |
Hate Weaver | 1B | Creature — Zombie Wizard | {2}: Target blue or red creature gets +1/+0 until end of turn. 2/1 |
Merfolk Cave-Diver | 2U | Creature — Merfolk Scout | Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn. 2/4 |
Reckless Pangolin | 2G | Creature — Pangolin | Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn. 2/2 |
Ready | 1GW | Instant | Creatures you control gain indestructible until end of turn. Untap each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |
Secret Plans | GU | Enchantment | Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card. |
Stoic Champion | WW | Creature — Human Soldier | Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. 2/2 |
Furyblade Vampire | 1R | Creature — Vampire Berserker | Trample At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn. 1/2 |