M:tG card similarity search
2 · Artifact
Indestructible (Damage and effects that say "destroy" don't destroy this artifact.) {3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Shell Shield | U | Instant | Kicker {1} (You may pay an additional {1} as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
Towering Thunderfist | 4R | Creature — Giant Soldier | {W}: Towering Thunderfist gains vigilance until end of turn. 4/4 |
Skywatcher Adept | U | Creature — Merfolk Wizard | Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Flying LEVEL 3+ 4/2 Flying 1/1 |
Twilight Panther | W | Creature — Cat Spirit | {B}: Twilight Panther gains deathtouch until end of turn. 1/2 |
Losheel, Clockwork Scholar | 2W | Legendary Creature — Elephant Artificer | Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures enter the battlefield under your control, draw a card. This ability triggers only once each turn. 2/4 |
Scampering Scorcher | 3R | Creature — Elemental | When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) 1/1 |
By Force | XR | Sorcery | Destroy X target artifacts. |
Mesmeric Orb | 2 | Artifact | Whenever a permanent becomes untapped, that permanent's controller mills a card. |
City of the Daleks | Plane — Skaro | Whenever you attack, target opponent loses X life, where X is the number of artifacts you control. Whenever chaos ensues, for each opponent, you create a 3/3 black Dalek artifact creature token with menace that attacks that opponent this turn if able. Those tokens gain haste. Sacrifice them at the beginning of the next end step. | |
Ascendant Spirit | U | Snow Creature — Spirit | {S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card." 1/1 |