Card Codex

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17 May 2024: Card library updated.

Darksteel Garrison

2 · Artifact — Fortification

Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)

Similar cards

Color identity:
NameManaTypeText
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Berserk Murlodont 4GCreature — Beast Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 3/3
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Brazen Wolves 2RCreature — Wolf Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn. 2/3
Scab-Clan Charger 3GCreature — Centaur Warrior Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn. 2/4
Abbey Matron 2WCreature — Human Cleric {W}, {T}: Abbey Matron gets +0/+3 until end of turn. 1/3
Mirari's Wake 3GWEnchantment Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
Baton of Courage 3Artifact Flash Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.
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