M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Name | Mana | Type | Text |
---|---|---|---|
Pharika's Chosen | B | Creature — Snake | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/1 |
Ukud Cobra | 3B | Creature — Snake | Deathtouch 2/5 |
Relic Vial | 3 | Artifact | {2}, {T}, Sacrifice a creature: Draw a card. As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life." |
Irregular Cohort | 2WW | Creature — Shapeshifter | Changeling (This card is every creature type.) When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling. 2/2 |
Mind Over Matter | 2UUUU | Enchantment | Discard a card: You may tap or untap target artifact, creature, or land. |
Mr. House, President and CEO | RWB | Legendary Artifact Creature — Human | Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token. {4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability. 0/4 |
Curator of Sun's Creation | 3R | Creature — Human Artificer | Whenever you discover, discover again for the same value. This ability triggers only once each turn. 3/3 |
Transmogrant Altar | 3 | Artifact | {B}, {T}, Sacrifice a creature: Add {C}{C}{C}. {2}, {T}, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery. |
Corrupted Zendikon | 1B | Enchantment — Aura | Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Archetype of Endurance | 6GG | Enchantment Creature — Boar | Creatures you control have hexproof. Creatures your opponents control lose hexproof and can't have or gain hexproof. 6/5 |