Card Codex

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17 May 2024: Card library updated.

Darksteel Reactor

4 · Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game.

Similar cards

Color identity:
NameManaTypeText
Shrine of Limitless Power 3Artifact At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power. {4}, {T}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.
Magistrate's Scepter 3Artifact {4}, {T}: Put a charge counter on Magistrate's Scepter. {T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
Otherworld Atlas 4Artifact {T}: Put a charge counter on Otherworld Atlas. {T}: Each player draws a card for each charge counter on Otherworld Atlas.
Trigon of Thought 5Artifact Trigon of Thought enters the battlefield with three charge counters on it. {U}{U}, {T}: Put a charge counter on Trigon of Thought. {2}, {T}, Remove a charge counter from Trigon of Thought: Draw a card.
Bounty of the Luxa 2GUEnchantment At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add {C}{G}{U}.
Mana Bloom XGEnchantment Mana Bloom enters the battlefield with X charge counters on it. Remove a charge counter from Mana Bloom: Add one mana of any color. Activate only once each turn. At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.
Mace of the Valiant 2WArtifact — Equipment Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. Equip {3}
Living Artifact GEnchantment — Aura Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Trigon of Corruption 4Artifact Trigon of Corruption enters the battlefield with three charge counters on it. {B}{B}, {T}: Put a charge counter on Trigon of Corruption. {2}, {T}, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.
Infinite Hourglass 4Artifact At the beginning of your upkeep, put a time counter on Infinite Hourglass. All creatures get +1/+0 for each time counter on Infinite Hourglass. {3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.
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