Card Codex

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17 May 2024: Card library updated.

Darksteel Sentinel

6 · Artifact Creature — Golem

Flash (You may cast this spell any time you could cast an instant.) Vigilance Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 3/3

Similar cards

Color identity:
NameManaTypeText
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Emergence Zone Land {T}: Add {C}. {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.
Serra Paladin 2WWCreature — Human Knight {T}: Prevent the next 1 damage that would be dealt to any target this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. 2/2
Jhessian Zombies 4UBCreature — Zombie Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.) 2/4
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Buoyancy 1UEnchantment — Aura Flash Enchant creature Enchanted creature has flying.
Curious Altisaur 3GCreature — Dinosaur Vigilance, reach Whenever a Dinosaur you control deals combat damage to a player, draw a card. 2/5
Crash Through RSorcery Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.
Croakid Amphibonaut 4UCreature — Frog Guest Croakid Amphibonaut has flying as long as you control a stickered permanent. 4/3
Throes of Chaos 3RSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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