M:tG card similarity search
6 · Artifact Creature — Golem
Flash (You may cast this spell any time you could cast an instant.) Vigilance Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 3/3
Name | Mana | Type | Text |
---|---|---|---|
Unwavering Initiate | 2W | Creature — Human Warrior | Vigilance Embalm {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.) 3/2 |
Gideon's Phalanx | 5WW | Instant | Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn. |
Battle at the Helvault | 4WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield. III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible. |
Steward of Solidarity | 1W | Creature — Human Warrior | {T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.) 2/2 |
Zhang Fei, Fierce Warrior | 4WW | Legendary Creature — Human Soldier Warrior | Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/4 |
Steel Seraph | 6 | Artifact Creature — Angel | Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4 |
Conclave Guildmage | GW | Creature — Elf Cleric | {G}, {T}: Creatures you control gain trample until end of turn. {5}{W}, {T}: Create a 2/2 green and white Elf Knight creature token with vigilance. 2/2 |
Raksha Golden Cub | 5WW | Legendary Creature — Cat Soldier | Vigilance As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike. 3/4 |
Thunderous Orator | 1W | Creature — Kor Wizard | Vigilance Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample. 2/2 |
Darksteel Relic | 0 | Artifact | Indestructible (Effects that say "destroy" don't destroy this artifact.) |