M:tG card similarity search
2G · Creature — Elf
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Rubble Slinger | 2R/G | Creature — Human Warrior | Reach 2/3 |
| Haunted Angel | 2W | Creature — Angel | Flying When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying. 3/3 |
| Bladestitched Skaab | UB | Creature — Zombie Soldier | Other Zombies you control get +1/+0. 2/3 |
| Sky Weaver | 1U | Creature — Metathran Wizard | {2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 2/1 |
| Northern Paladin | 2WW | Creature — Human Knight | {W}{W}, {T}: Destroy target black permanent. 3/3 |
| Decorated Champion | 1G | Creature — Elf Warrior | Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion. 2/2 |
| Wolverine Riders | 4GG | Creature — Elf Warrior | At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness. 4/4 |
| Shoreline Raider | 2U | Creature — Merfolk | Protection from Kavu 2/2 |
| Black Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. |
| Nurgle's Rot | B | Enchantment — Aura | Enchant creature an opponent controls When enchanted creature dies, return Nurgle's Rot to its owner's hand and you create a 1/3 black Demon creature token named Plaguebearer of Nurgle. |