M:tG card similarity search
2W · Creature — Human Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2
Name | Mana | Type | Text |
---|---|---|---|
Death Pits of Rath | 3BB | Enchantment | Whenever a creature is dealt damage, destroy it. It can't be regenerated. |
Samurai of the Pale Curtain | WW | Creature — Fox Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If a permanent would be put into a graveyard, exile it instead. 2/2 |
Drain Life | X1B | Sorcery | Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness. |
Zalto, Fire Giant Duke | 3RR | Legendary Creature — Giant Barbarian | Trample Whenever Zalto, Fire Giant Duke is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.) 7/3 |
Glyph of Life | W | Instant | Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life. |
Zilortha, Strength Incarnate | 3RG | Legendary Creature — Dinosaur | Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. 7/3 |
Bone Shaman | 2RR | Creature — Giant Shaman | {B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn." 3/3 |
Knight of the Hokey Pokey | WW | Creature — Knight | First strike {1}{W}, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.) 2/2 |
Mire Blight | B | Enchantment — Aura | Enchant creature When enchanted creature is dealt damage, destroy it. |
Mortal Wound | G | Enchantment — Aura | Enchant creature When enchanted creature is dealt damage, destroy it. |