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17 May 2024: Card library updated.

Daru Spiritualist

1W · Creature — Human Cleric

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Task Force 2WCreature — Human Rebel Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn. 1/3
Angelic Protector 3WCreature — Angel Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. 2/2
Tattered Ratter 1RCreature — Human Peasant Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. 2/2
Skulking Knight 2BCreature — Zombie Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. 3/3
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Frost Walker 1UCreature — Elemental When Frost Walker becomes the target of a spell or ability, sacrifice it. 4/1
Phantasmal Bear UCreature — Bear Illusion When Phantasmal Bear becomes the target of a spell or ability, sacrifice it. 2/2
Skulking Fugitive 2BCreature — Horror Mercenary When Skulking Fugitive becomes the target of a spell or ability, sacrifice it. 3/4
Phantom Beast 3UCreature — Illusion Beast When Phantom Beast becomes the target of a spell or ability, sacrifice it. 4/5
Phantasmal Abomination 1UUCreature — Illusion Defender When Phantasmal Abomination becomes the target of a spell or ability, sacrifice it. 5/5
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