Card Codex

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17 May 2024: Card library updated.

Daunting Defender

4W · Creature — Human Cleric

If a source would deal damage to a Cleric creature you control, prevent 1 of that damage. 3/3

Similar cards

Color identity:
NameManaTypeText
Minotaur Illusionist 3URCreature — Minotaur Wizard {1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.) {R}, Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature. 3/4
Welder Automaton 2Artifact Creature — Construct {3}{R}: Welder Automaton deals 1 damage to each opponent. 2/1
Containment Priest 1WCreature — Human Cleric Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. 2/2
Chaotic Backlash 4RInstant Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.
Heal WInstant Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.
Swift Maneuver 1WInstant Prevent the next 2 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.
Hagi Mob 4RCreature — Troll Berserker Boast — {1}{R}: Hagi Mob deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.) 5/4
Nefarious Lich BBBBEnchantment If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves the battlefield, you lose the game.
Stoke the Flames 2RRInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Stoke the Flames deals 4 damage to any target.
Burn 1RInstant Burn deals 2 damage to any target. Fuse (You may cast one or both halves of this card from your hand.)
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