M:tG card similarity search
1W · Creature — Human Artificer
Artifacts your opponents control enter the battlefield tapped. {X}{X}{W}, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Lavinia, Azorius Renegade | WU | Legendary Creature — Human Soldier | Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. 2/2 |
Halo Hunter | 2BBB | Creature — Demon | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel. 6/3 |
Dregs of Sorrow | X4B | Sorcery | Destroy X target nonblack creatures. Draw X cards. |
Axebane Guardian | 2G | Creature — Human Druid | Defender {T}: Add X mana in any combination of colors, where X is the number of creatures with defender you control. 0/3 |
Primeval Force | 2GGG | Creature — Elemental | When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. 8/8 |
Ironsoul Enforcer | 4W | Artifact Creature — Human Samurai | Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield. 4/4 |
Invoke Prejudice | UUUU | Enchantment | Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays {X}, where X is its mana value. |
Brotherhood's End | 1RR | Sorcery | Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less. |
Ramosian Sky Marshal | 3WW | Creature — Human Rebel | Flying {7}, {T}: Search your library for a Rebel permanent card with mana value 6 or less, put it onto the battlefield, then shuffle. 3/3 |
Glint Hawk | W | Creature — Bird | Flying When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand. 2/2 |