M:tG card similarity search
1W · Creature — Human Artificer
Artifacts your opponents control enter the battlefield tapped. {X}{X}{W}, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Scalelord Reckoner | 3WW | Creature — Dragon | Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. 4/4 |
Clear | 1W | Instant | Destroy target enchantment. Cycling {2} ({2}, Discard this card: Draw a card.) |
Magus of the Mind | 4UU | Creature — Human Wizard | {U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs. 4/5 |
Renounce the Guilds | 1W | Instant | Each player sacrifices a multicolored permanent. |
Territory Forge | 4R | Artifact | When Territory Forge enters the battlefield, if you cast it, exile target artifact or land. Territory Forge has all activated abilities of the exiled card. |
Skyswimmer Koi | 3U | Creature — Fish | Flying Whenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card. 3/3 |
Call to the Grave | 4B | Enchantment | At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature. At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave. |
Tivadar of Thorn | 1WW | Legendary Creature — Human Knight | First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin. 2/2 |
Esper | Plane — Alara | Artifact spells cost {1} less to cast. Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn. | |
Tremble | 1R | Sorcery | Each player sacrifices a land. |