Card Codex

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17 May 2024: Card library updated.

Dauntless Unity

1W · Instant

Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.

Similar cards

Color identity:
NameManaTypeText
Daybreak Charger 1WCreature — Unicorn When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. 3/1
Rubblebelt Boar 3RCreature — Boar When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. 3/3
Tower Defense 1GInstant Creatures you control get +0/+5 and gain reach until end of turn.
Knight of Old Benalia 3WWCreature — Human Knight Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn. 3/3
Chilling Shade 2BSnow Creature — Shade Flying {S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 1/1
Drifting Shade 3BCreature — Shade Flying {B}: Drifting Shade gets +1/+1 until end of turn. 1/1
Nightwing Shade 4BCreature — Shade Flying {1}{B}: Nightwing Shade gets +1/+1 until end of turn. 2/2
Tattered Apparition 3BCreature — Shade Flying {1}{B}: Tattered Apparition gets +1/+1 until end of turn. 2/2
Granite Gargoyle 2RCreature — Gargoyle Flying {R}: Granite Gargoyle gets +0/+1 until end of turn. 2/2
Marble Gargoyle 2WArtifact Creature — Gargoyle Flying {W}: Marble Gargoyle gets +0/+1 until end of turn. 2/2
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