Card Codex

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17 May 2024: Card library updated.

Dauntless Unity

1W · Instant

Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.

Similar cards

Color identity:
NameManaTypeText
Freejam Regent 4RRCreature — Dragon Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying {1}{R}: Freejam Regent gets +2/+0 until end of turn. 4/4
Fortress Cyclops 3RWCreature — Cyclops Soldier Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn. Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn. 3/3
Stronghold Overseer 3BBBCreature — Demon Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. 5/5
Trueheart Twins 4RCreature — Jackal Warrior You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, creatures you control get +1/+0 until end of turn. 4/4
Brotherhood Scribe 1WCreature — Human Artificer Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts. Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn. 1/3
Fully Grown 2GInstant Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Make a Stand 2WInstant Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Dronepack Kindred Creature — Eldrazi Werewolf Trample {1}: Dronepack Kindred gets +1/+0 until end of turn. 5/7
Almighty Brushwagg GCreature — Brushwagg Trample {3}{G}: Almighty Brushwagg gets +3/+3 until end of turn. 1/1
Topan Ascetic 2GCreature — Human Monk Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn. 2/2
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