M:tG card similarity search
1B · Creature — Dauthi Horror
Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures. 2/1
Name | Mana | Type | Text |
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Rally at the Hornburg | 1R | Sorcery | Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn. |
Hook-Haunt Drifter | Creature — Spirit | Flying If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead. 1/2 | |
Usher of the Fallen | W | Creature — Spirit Warrior | Boast — {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.) 2/1 |
Sphinx's Decree | 1W | Sorcery | Each opponent can't cast instant or sorcery spells during that player's next turn. |
Deeproot Warrior | 1G | Creature — Merfolk Warrior | Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2 |
Close Quarters | 2RR | Enchantment | Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target. |
War-Torch Goblin | R | Creature — Goblin Warrior | {R}, Sacrifice War-Torch Goblin: It deals 2 damage to target blocking creature. 1/1 |
A-Departed Soulkeeper | Creature — Spirit | Flying If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. 3/1 | |
Waildrifter | Creature — Hippogriff Spirit | Flying If Waildrifter would be put into a graveyard from anywhere, exile it instead. 2/2 | |
Howling Golem | 3 | Artifact Creature — Golem | Whenever Howling Golem attacks or blocks, each player draws a card. 2/3 |