Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dauthi Trapper

2B · Creature — Dauthi Minion

{T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 1/1

Similar cards

Color identity:
NameManaTypeText
Jawbone Skulkin 1Artifact Creature — Scarecrow {2}: Target red creature gains haste until end of turn. 1/1
Crypsis 1UInstant Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
Mantis Engine 5Artifact Creature — Insect {2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 3/3
Final Showdown WInstant Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.
Flare of Faith 1WInstant Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn.
Mystic Skyfish 2UCreature — Fish Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn. 3/1
Heroic Intervention 1GInstant Permanents you control gain hexproof and indestructible until end of turn.
Sunmane Pegasus 3WCreature — Pegasus Flying {1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn. 2/3
Fists of Flame 1RInstant Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
Sanctum Spirit 3WCreature — Spirit Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) 3/2
Page 40