Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dawn's Reflection

3G · Enchantment — Aura

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Similar cards

Color identity:
NameManaTypeText
Control Magic 2UUEnchantment — Aura Enchant creature You control enchanted creature.
Mind Control 3UUEnchantment — Aura Enchant creature You control enchanted creature.
Persuasion 3UUEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) You control enchanted creature.
Ghastly Haunting Enchantment — Aura Enchant creature You control enchanted creature.
Threads of Disloyalty 1UUEnchantment — Aura Enchant creature with mana value 2 or less You control enchanted creature.
Call to Arms 1WEnchantment As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
Raze RSorcery As an additional cost to cast this spell, sacrifice a land. Destroy target land.
Devastating Summons RSorcery As an additional cost to cast this spell, sacrifice X lands. Create two X/X red Elemental creature tokens.
Elvish Aberration 5GCreature — Elf Mutant {T}: Add {G}{G}{G}. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) 4/5
Flickering Ward WEnchantment — Aura Enchant creature As Flickering Ward enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. {W}: Return Flickering Ward to its owner's hand.
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