M:tG card similarity search
3G · Enchantment — Aura
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Name | Mana | Type | Text |
---|---|---|---|
Mana Cylix | 1 | Artifact | {1}, {T}: Add one mana of any color. |
Manalith | 3 | Artifact | {T}: Add one mana of any color. |
Seasonal Ritual | G | Sorcery — Adventure | Add one mana of any color. (Then exile this card. You may cast the creature later from exile.) |
Sylvan Caryatid | 1G | Creature — Plant | Defender, hexproof {T}: Add one mana of any color. 0/3 |
Reflecting Pool | Land | {T}: Add one mana of any type that a land you control could produce. | |
Darksteel Ingot | 3 | Artifact | Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color. |
Alloy Myr | 3 | Artifact Creature — Myr | {T}: Add one mana of any color. 2/2 |
Orochi Leafcaller | G | Creature — Snake Shaman | {G}: Add one mana of any color. 1/1 |
Jaspera Sentinel | G | Creature — Elf Rogue | Reach {T}, Tap an untapped creature you control: Add one mana of any color. 1/2 |
Caged Sun | 6 | Artifact | As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color. |