Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dawn

3WW · Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
Soratami Seer 4UCreature — Moonfolk Wizard Flying {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards. 2/3
Creeping Renaissance 3GGSorcery Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Aether Adept 1UUCreature — Human Wizard When Aether Adept enters the battlefield, return target creature to its owner's hand. 2/2
Klothys, God of Destiny 1RGLegendary Enchantment Creature — God Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. 4/5
Zur the Enchanter 1WUBLegendary Creature — Human Wizard Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. 1/4
Paradoxical Outcome 3UInstant Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Ramosian Captain 1WWCreature — Human Rebel First strike {5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle. 2/2
Shaman of Forgotten Ways 2GCreature — Human Shaman {T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells. Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater. 2/3
Recalibrate 1UInstant Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.
Cached Defenses 2GSorcery Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)
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