M:tG card similarity search
1W · Instant
Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.
Name | Mana | Type | Text |
---|---|---|---|
Toxin Sliver | 3B | Creature — Sliver | Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. 3/3 |
Kazarov, Sengir Pureblood | 5BB | Legendary Creature — Vampire | Flying Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. {3}{R}: Kazarov deals 2 damage to target creature. 4/4 |
Serpentine Basilisk | 2GG | Creature — Basilisk | Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/3 |
Gale, Waterdeep Prodigy | 2U | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. Choose a Background (You can have a Background as a second commander.) 1/3 |
Decimator Beetle | 3BG | Creature — Insect | When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls. 4/5 |
Nine Lives | 1WW | Enchantment | Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. When there are nine or more incarnation counters on Nine Lives, exile it. When Nine Lives leaves the battlefield, you lose the game. |
Spectral Binding | Enchantment — Aura | Enchant creature Enchanted creature gets -2/-0. If Spectral Binding would be put into a graveyard from anywhere, exile it instead. | |
Sengir Vampire | 3BB | Creature — Vampire | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. 4/4 |
Teferi's Contingency | WUU | Instant | Counter target spell. Each card in its controller's graveyard, hand, and library with the same name as that spell perpetually gains "This spell costs {2} more to cast." |
Gaze of Pain | 1B | Sorcery | Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. |