M:tG card similarity search
WWWW · Creature — Elemental
Flying Prevent all damage that would be dealt to Dawn Elemental. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Samite Sanctuary | 2W | Enchantment | {2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. |
Leery Fogbeast | 2G | Creature — Beast | Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn. 4/2 |
Fighting Chance | R | Instant | For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn. |
Godtoucher | 3G | Creature — Elf Cleric | {1}{W}, {T}: Prevent all damage that would be dealt to target creature with power 5 or greater this turn. 2/2 |
Protective Sphere | 2W | Enchantment | {1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.) |
Wall of Shadows | 1BB | Creature — Wall | Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. 0/1 |
Angus Mackenzie | GWU | Legendary Creature — Human Cleric | {G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate only before the combat damage step. 2/2 |
Vine Snare | 2G | Instant | Prevent all combat damage that would be dealt this turn by creatures with power 4 or less. |
Multiclass Baldric | 1 | Artifact — Equipment | Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard. As long as you have a full party, prevent all damage that would be dealt to equipped creature. Equip {2} |
Pack Leader | 1W | Creature — Dog | Other Dogs you control get +1/+1. Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control. 2/2 |