M:tG card similarity search
1W · Creature — Human Cleric
When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Cabal Archon | 2B | Creature — Human Cleric | {B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. 2/2 |
Impassioned Orator | 1W | Creature — Human Cleric | Whenever another creature enters the battlefield under your control, you gain 1 life. 2/2 |
Goblin Settler | 3R | Creature — Goblin | When Goblin Settler enters the battlefield, destroy target land. 1/1 |
Ronom Unicorn | 1W | Creature — Unicorn | Sacrifice Ronom Unicorn: Destroy target enchantment. 2/2 |
Life Goes On | G | Instant | You gain 4 life. If a creature died this turn, you gain 8 life instead. |
Laquatus's Champion | 4BB | Creature — Nightmare Horror | When Laquatus's Champion enters the battlefield, target player loses 6 life. When Laquatus's Champion leaves the battlefield, that player gains 6 life. {B}: Regenerate Laquatus's Champion. 6/3 |
Cathar Commando | 1W | Creature — Human Soldier | Flash {1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment. 3/1 |
Gerrard's Wisdom | 2WW | Sorcery | You gain 2 life for each card in your hand. |
Presence of the Wise | 2WW | Sorcery | You gain 2 life for each card in your hand. |
Staff of the Sun Magus | 3 | Artifact | Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. |