M:tG card similarity search
2W · Creature — Kor Wizard
Flying {8}: Tap all creatures target player controls. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Crusading Knight | 2WW | Creature — Human Knight | Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. 2/2 |
Mind Sludge | 4B | Sorcery | Target player discards a card for each Swamp you control. |
Screeching Harpy | 2BB | Creature — Harpy Beast | Flying {1}{B}: Regenerate Screeching Harpy. 2/2 |
Overflowing Insight | 4UUU | Sorcery | Target player draws seven cards. |
Serra Sphinx | 3UU | Creature — Sphinx | Flying, vigilance 4/4 |
Derevi, Empyrial Tactician | GWU | Legendary Creature — Bird Wizard | Flying Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent. {1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone. 2/3 |
Tempest Drake | 1WU | Creature — Drake | Flying, vigilance 2/2 |
Fatigue | 1U | Sorcery | Target player skips their next draw step. |
Elesh Norn, Grand Cenobite | 5WW | Legendary Creature — Phyrexian Praetor | Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. 4/7 |
Scab-Clan Giant | 4RG | Creature — Giant Warrior | When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. 4/5 |