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17 May 2024: Card library updated.

Dawnhart Wardens

1GW · Creature — Human Warlock

Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Inspiring Veteran RWCreature — Human Knight Other Knights you control get +1/+1. 2/2
Honor of the Pure 1WEnchantment White creatures you control get +1/+1.
Warhost's Frenzy 2RInstant Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.
Upriser Renegade 1RCreature — Human Samurai Upriser Renegade gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.) 1/3
Mindwrack Harpy 3BEnchantment Creature — Harpy Flying At the beginning of combat on your turn, each player mills three cards. 3/2
Blood Mist 3REnchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Broodwarden 3GGCreature — Eldrazi Drone Eldrazi Spawn creatures you control get +2/+1. 4/4
Heroic Charge 2WWInstant Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.
Lionheart Maverick WCreature — Human Knight Vigilance {4}{W}: Lionheart Maverick gets +1/+2 until end of turn. 1/1
Consuming Rage Sorcery Whenever a Minotaur attacks this turn, it gets +2/+0 until end of turn. Destroy that creature at end of combat.
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