M:tG card similarity search
2U · Creature — Human Archer
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Woolly Spider | 1GG | Creature — Spider | Reach (This creature can block creatures with flying.) Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn. 2/3 |
| Glyph of Life | W | Instant | Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life. |
| Goblin War Strike | R | Sorcery | Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control. |
| Crackle with Power | XXXRR | Sorcery | Crackle with Power deals five times X damage to each of up to X targets. |
| Run | 3RG | Instant | Attacking creatures you control get +1/+0 until end of turn for each other attacking creature. |
| Shieldmage Elder | 5W | Creature — Human Cleric Wizard | Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. 2/3 |
| Gryffwing Cavalry | 3W | Creature — Human Knight | Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. 2/2 |
| Irresistible Prey | G | Sorcery | Target creature must be blocked this turn if able. Draw a card. |
| Luminous Guardian | 3W | Creature — Human Nomad | {W}: Luminous Guardian gets +0/+1 until end of turn. {2}: Luminous Guardian can block an additional creature this turn. 1/4 |
| Nimble Brigand | 2U | Creature — Human Rogue | Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Whenever Nimble Brigand deals combat damage to a player, draw a card. 1/3 |