M:tG card similarity search
1G · Creature — Dryad Spellshaper
{G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Defender en-Vec | 3W | Creature — Human Cleric | Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn. 2/4 |
Fog of War | 2G | Instant | You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less. |
Field Surgeon | 1W | Creature — Human Cleric | Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn. 1/1 |
Bronze Horse | 7 | Artifact Creature — Horse | Trample As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. 4/4 |
Riot Control | 2W | Instant | You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. |
Test of Faith | 1W | Instant | Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. |
Serra Paladin | 2WW | Creature — Human Knight | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. 2/2 |
Carom | 1W | Instant | The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card. |
Soldevi Heretic | 2U | Creature — Human Cleric | {W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card. 2/2 |
Samite Ministration | 1W | Instant | Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life. |